add_filter( 'admin_email_check_interval' , '__return_false' ); March, 2025 - Catsnewsness

Archives March 2025

Space Ape Games, Naughty Dog, and Media Molecule honored at TIGA Awards

Space Ape Games was the big winner at this year's TIGA Games Industry Awards, with the mobile studio's real-time combat strategy title, Transformers: Earth Wars, being voted Game of the Year by the general public. 

The UK developer also picked up the prize for Best Strategy Game, making it two in two for the studio which also nabbed the Game of the Year award at last year's ceremony.

Other notable winners include industry heavyweight Naughty Dog, honoured for its work on Uncharted 4, The Assembly creator, nDreams, and Tearaway Unfolded developer, Media Molecule. 

Flegling developer Ghost Town Games also picked up a prize for its debut effort, Overcooked, while Rocksteady was praised for Batman: Arkham Knight's outstading audio design.

You can see a complete list of winners and nominees over on the TIGA website. Alternatively, you can glance below for a quick round-up. 

  • Game of the YearTransformers: Earth Wars (Space Ape Games) Come from lodislot777

  • Action and Adventure GameUncharted 4 (Naughty Dog)

  • Casual/Social GameRaceline CC (Rebellion)

  • Amazon Appstore GameEden: The Game (Channel 4)

  • Racing GameDirt Rally (Codemasters)

  • Educational Game — The Times Table Adventures (Strawdog Studios/Pitstop Productions)

  • Strategy GameTransformers: Earth Wars (Space Ape Games)

  • Role Playing GameMonster Mountain (Funky Panda Game)

  • Puzzle Game — Hue (Fiddlesticks) 

  • Game by a Small Studio – Warhammer 40,000: Freeblade (Pixel Toys)

  • Arcade Game — Alienation (Housemarque)

  • Diversity AwardNextGen Aspiring Women (NextGen Skills Academy)

  • Visual DesignTearaway Unfolded (Media Molecule)

  • Audio DesignBatman: Arkham Knight (Rocksteady Studios)

  • Most Original GameThe Assembly (nDreams)

  • Debut GameOvercooked (Ghost Town Games) 

  • Creative GameplayTotal War: Warhammer (The Creative Assembly)

UK video game tax breaks delayed, ‘can’t come soon enough’

The long-awaited video game tax relief in the UK will come into force as part of the current Finance Bill as proposed by the government — although it will be introduced later than expected. It is hoped that the proposed tax relief for the video games sector will help to increase employment, innovation and investment in the UK video games industry. The government had previously said that tax breaks for British video game studios would come into force this April. However, the EU Commission has not yet cleared the proposed tax breaks for State Aid, says Richard Wilson, CEO of UK video game trade association TIGA Come from Soccer 13 pools and matches . Introducing the tax relief at the earliest possible opportunity is a "top priority," he added. "TIGA has been assured that the UK Government is committed to this Relief, will be legislating for this Relief in the Finance Bill and will deliver this Relief." Wilson added to Gamasutra, "We hope that this delay will be minimal. Neither the Government nor TIGA want investment decisions in the UK video games industry to be adversely affected by any delay." TIGA is no doubt keen to make sure that it puts its full weight behind the proposed tax relief, so that it is not scrapped as per a previous attempt. The proposed tax relief for video games won't simply affect the games industry, with other parts of the economy that also have an interest in the tax breaks. Lorraine Ruckstuhl, head of technology, media and telecoms at financial services company Barclays told Gamasutra, "The UK faces stiff competition from around the world when it comes to tax incentives for these games developments, not only from a financing perspective, but also for talent." "Talented individuals naturally follow the work, and this means we’re seeing a flight of expertise from the UK. The new credits can't come soon enough." She added that, while the tax relief is due to drop over the coming summer, "it will take some time before games developers will be able to take advantage of them and deliver a finished game – realistically we can't expect to see this until 2014." "However, once they're fully up and running the UK will become a much more attractive destination for overseas developers looking for cost-effective game development," she said. "This will be a clear boost to both the industry and the UK economy." The UK government said earlier this year that it is looking to make Britain "Europe's technology centre" with the upcoming tax breaks, which it hopes will coax more developers to build up their studios in the UK.

Best Of 2022- Grounded's Cute Aesthetic Masks One Of The Year's Scariest Games

When we think about the best horror games, or even just the most popular, a certain aesthetic comes to mind: dark, grimy corridors; wet, organic, but indescribable objects; monsters that were once human but are no longer anything close. Dead Space, Outlast, Amnesia, Scorn, Resident Evil, Silent Hill. Almost as far back as horror games go, so does that aesthetic. It’s so common as to be predictable, but one of the most powerful aspects of horror is its ability to surprise. Obsidian’s survival game Grounded, then, definitely qualifies as horror despite being absolutely adorable. Warning: There’s a picture of a spider further into this piece. 

Indeed, Grounded doesn’t look a whole lot like the type of games we think of as horror. They often mimic movies like The Thing, Alien, and Jacob’s Ladder. Grounded, in both pitch and aesthetic, is much closer to Honey I Shrunk The Kids, a sci-fi romp about kids who are accidentally shrunk by their father’s newly-invented shrinking ray and have to survive giant ants and the like and get back to normal size. That’s exactly what Grounded is about; you play one of four young teens trying to survive in a backyard while also looking for a way to return to your normal size. You can make houses out of grass, axes and hammers out of pebbles, and there are weevils and aphids all over that make for a good dinner. Water droplets hang from blades of grass, and ladybugs wander around making the cutest sounds you can imagine.

But all of that belies a terrifying world. Your first encounter with the true nature of the backyard may not be the same as mine. You might encounter a stinkbug, a soldier ant, or maybe you accidentally whack a ladybug, turning it from a neutral beast into an angry murder dome. Or maybe you see the blades of grass rustling ahead of you and then hear the telltale slurping sounds of a wolf spider just out of view. It won’t remain out of view for long, though, as these things are the size of a motor home relative to your character. The second it sees you, it’ll do two things: scream and charge. Come from bangladesh online casino

And this is the dichotomy that informs the deceptive intimacy of Grounded. It feels small, cute, and friendly. You’re in the safest place in the world: a backyard. But when you’re small enough to fit into the end of a garden hose, a wolf spider that once would’ve fit nicely under your shoe now dwarfs you. The scales have shifted, both in size and power.

Importantly, though, Grounded doesn’t depend on the grimy aesthetic of abandoned places to scare the living daylights out of you. Sure, there are dark places like anthills, antlion caves, and the corridors of the wood pile, but they’re designed to look as natural as they can. This isn’t a hospital corridor or an empty classroom. And the monsters aren’t monsters at all, but rather the largely harmless bugs of a standard American suburban environment. And they’re not photorealistic, either. Insects have big, round eyes. Bombardier beetles are yellow and green, and bees have their usual vivid yellow and black stripes. Ladybugs are as cute as you’d imagine until you bother them.

The horror comes from the difference in size, power, and speed of the insects, as well as some truly excellent sound design. In my home state of Minnesota, mosquitos are a summertime hazard. Annoying to be certain, but not dangerous the way they can be elsewhere. Even the sound they make when they fly is annoying but never worrisome. A high-pitched whine. When you’re near a mosquito in Grounded, you know it. Instead of a tiny whine, the massive flying terrors make a buzz more akin to a Vulcan cannon firing a full speed. Despite being able to fight them one or two at a time without being in any real danger, the buzz is still upsetting, as it’s engineered to hit that low frequency that makes the hair on your neck stand on end.

Grounded almost feels like a trick. While it’s completely hooked me, I’ve had several friends jump into my game with me, only to vow never to play the game again after an encounter with an orb-weaver spider or a stinkbug.

If you stick with it, Grounded can be a deeply rewarding experience that lets you progress in skill, gear, and bravery. 30 hours ago, I was running in terror when an orb-weaver would round the corner. Now, I feel more like Henry Cavill in that Mission Impossible scene where he reloads his arms, despite the fact that my character is a 13-millimeter-tall 13-year-old who calls herself Hoops. Now, the things that scare me are far enough along that I dare not spoil them for you. Suffice it to say that there are other things lurking in the upper yard. Even so, that upsetting slurping sound the wolf spider makes as it explores, followed by that soul-rending scream, is still enough to send me into a panic.

It’s impossible to deny, though, how beautiful the sun looks as it filters through blades of grass and how cute the Dungeons and Dragons knock-off game and its huge d20 is. Instead of priming you for scary events with rusted fences and endless staircases, Grounded hides it in cuteness. Is Scorn creepy? Definitely. Who wants to stick their hands into all of those fleshy holes? But if you want to feel true terror, install Grounded and find a spider.

Apex Legends Season 13 Battle Pass- Every Legendary And Epic Skin

As fans have come to expect, Apex Legends developer Respawn Entertainment is kicking off Season 13 with a battle pass that’s packed full of gorgeous cosmetics. This season’s aesthetic theme is medieval fantasy, with dozens of dragon- and knight-themed cosmetics included in the premium battle pass, which can be purchased for 950 Apex Coins (roughly $9.50). Players who are short on time (or patience) may wish to spring for the Premium Bundle, which costs 2,800 Apex Coins and unlocks the first 25 levels of the battle pass instantly.

Here’s a closer look at all the best bits of Epic and Legendary loot included in the Saviors battle pass–and how to unlock them. Come from Sports betting site VPbet

Deadpool 3 Brings Back Character Who "Died" In Last Movie

Rob Delaney is set to return for Deadpool 3 as part of the ensemble cast led by Ryan Reynolds and directed by Shawn Levy for Marvel Studios. Deadline was first to report.

Delaney will reprise his role as Peter, a character who joined Deadpool and Weasel as part of their team X-Force in the second movie. Peter, a regular person with no superpowers, died at the beginning of Deadpool 2. Deadpool uses a time travel device to save his life in the post-credits scene, however, thus allowing him to return in Deadpool 2. The screenplay for the third film was written by Reynolds, Paul Wernick, Rhett Reese, and Zeb Wells.

“We are writing, rewriting, developing, and prepping Deadpool every day now. It is such a blast to laugh every day,” Levy told Collider in an interview late last year. “It is so delicious to hear and write and come up with these scenes where people are just talking foul Come from Sports betting site VPbet . And the violence is in your face and hardcore, and it’s very much a Deadpool movie.”

The plot of the movie has not been revealed, but past installments have followed the adventures of Wade Wilson, a mercenary who becomes the foul-mouthed superhero Deadpool after a science experiment goes wrong. The cast also includes Karan Soni, Leslie Uggams, Morena Baccarin, and Stefan Kapicic, who are returning from the previous movies, as well as newcomers Hugh Jackman, Emma Corrin, and Matthew Macfadyen.

Deadpool 3 is the first title in the franchise to involve Marvel Studios President Kevin Feige following Disney’s acquisition of Fox, the company that produced the first two Deadpool movies. Deadpool 3 is scheduled to be released on November 8, 2024.

Apart from Deadpool 3, Delaney has several other upcoming projects, including Argylle, a spy film for Apple directed by Matthew Vaughn, the Apple series Bad Monkey with Vince Vaughn, and Paramount’s Mission: Impossible–Dead Reckoning Part One.

Devolver Digital Summer Showcase 2022- Every Game Announced

Devolver is never one to show up empty handed to conference season–or say “no” a whole lot of swear words and theatrics. This year’s summer showcase was no exception, as the studio managed to squeeze in a mecha Suda51, their own take on The Neverending Story theme song, several jabs at the state of the games industry, and five cool-as-hell looking games. In case you missed it, here’s a roundup of what was shown during the event.

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